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Advanced Companion AI: Documentation
  • General Information
  • Extended Product Description
  • Update Logs
  • What makes this product special?
  • Reviews
  • Useful Unreal documentation
  • 📋Documentation
    • Quick Setup
    • Settings Explained
    • How to implement Custom Commands
    • The Projection System
    • Included Follow Modes
    • The Area Detection System
    • Using the Command System
    • Built-in AI Perception System
    • The Neutral Area
    • What are Interactable Objects?
  • Weblinks
    • 📺Our YouTube Channel
  • 🤝Join our Discord Community
  • 📹Advanced Companion AI Playlist
  • ⬇️Download Gameplay Tags .ini
  • ⬇️Download playable demo
  • Privacy Disclaimer & Contact Information
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General Information

This document is intended to provide detailed information about Advanced Companion AI. On this page you will find various information about the product and the documentation itself.

NextExtended Product Description

Last updated 6 months ago

Please be aware: Although all links in this document were checked for accuracy when created, we cannot guarantee the continued integrity of linked content. While we strive to update them periodically, continuous monitoring is not assured.


Weblinks and Videos

Community

Downloads

Videos


Documentation Sections

As mentioned earlier, this document is divided into several sections. This section provides a brief overview of each section. Readers will gain insight into the focus of each section and see a brief summary of its contents. This serves as a guide and helps readers easily navigate to specific topics of interest.

All Sections

Quick Setup Documentation

In this part of the documentation you will find step-by-step instructions on how to implement the Advanced Companion AI into your projects after purchasing and downloading/importing it.

  • Changing the AI Controller

  • Adding the Companion Component

  • Adding the Player Component

  • Adding the Gameplay Tags

  • Cleaning up

Settings Documentation

This section contains tables that explain the meaning of all the settings used by the Advanced Companion AI. It is intended to give users a better understanding of the settings and the system in general, allowing both experienced and new developers to work with the system.

  • The Companion Component | Settings

  • The Player Component | Settings

  • The Hitable Actor Component | Settings

  • The Interactable Ident Component | Settings

  • The POI Ident Component | Settings

  • The Custom Command Component | Settings

Custom Commands Documentation

This section contains information about the Custom Command (Dynamic Commands) feature of the command system that comes with the Advanced Companion AI. Read this section if you are interested in creating your own custom commands.

  • Adding a Custom Command to the Command Enumeration

  • Adding the Custom Command Component

  • Add custom command logic to your companions

  • Important: Custom Command Logic

Features Documentation

This section explains each feature in more detail to give users of the product a better understanding of what each feature of Advanced Companion AI can do. If you are a new user or have not yet purchased the product, this section will give you a better idea of what you are about to purchase.

  • The Projection System

  • Follow Modes

  • The Area Detection System

  • The Command System

  • The Perception System (Unreal Engine | Built-In)

  • Neutral Area

  • Interactable Objects

For a more in-depth understanding of each section, we strongly recommend that you visit the corresponding page. You'll find comprehensive details that provide greater insight and clarity on the topic.

Documentation
LABGAMES STUDIOYouTube
Our YouTube Channel
Join the Labgames Studio Discord Server!Discord
Join the Discord Server
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ACA_GameplayTags.iniOneDrive
Download the Gameplay Tags .ini file
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Advanced Companion AI Demo.zipOneDrive
Download the playable demo
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Features Preview Video
How to use with navigation invokers
Update 1.0 | Video Log