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Demonstration Map

This page explains the basic structure of the Replicated Health System demonstration map (M_RHSD). Here you will find general information about why the map is included & what you can do or find on it.


Important: The Demonstartion Map can be found inside the "Maps" folder under the name "M_RHSD" which stands for "Map: Replicated Health System Demonstration". If you have any problems with entering or playing on the map, please dont hesitate to contact support.

Why Include a Demo Map?

Including a demo map is a common practice when selling digital assets on platforms like the Unreal Engine Marketplace. It serves as a place for users to play around with your product, test the features, and see what they can do with their newly acquired system before throwing it into their existing blueprints.

Whats included?

The demonstration map comes with several different "Stations" as we like to call them. Stations are places on the map where you can test the features of our systems, in this case the Replicated Health System.

Info Station

The Info Station consists of three large boards with text on them. The boards are there to explain the most important features to the player entering the level. In this case, the most important features presented for the Replicated Health System are

  • RHS Component (BP_RHS): The Replicated Health System component itself, which is the heart of this system.

  • Volumes (BP_RHSV): The volumes or platforms that provide a great way for you to directly test the Replicated Health System without any setup.

  • Dispatcher Events: The component comes with a list of dispatcher events that you can bind to to execute logic based on specific events within the replicated health system.

Platforms

The demonstration map also has a large isle with 6 different platforms, each of which has a different effect when the player steps on it. The platforms or volumes serve as a great example of how to implement the RHS in your projects. Volumes are meant to be a learning resource and should not be considered functional. However, you are welcome to include them in your projects. These are the included Volume/Platform types:

  • Add Health (Single Event)

  • Apply Damage (Single Event)

  • Add Health (Overtime)

  • Apply Damage (Overtime)

  • Restore Health

  • Instant Kill

HUB Platform

In the center of the map is the HUB platform. This is where you will spawn & respawn with your friends while testing out the features of the Replicated Health System. Please note that the RHS is ready for use in multiplayer & singleplayer games, but does not currently provide any logic to actually create lobbies with your friends.

Character Visualization

The Replicated Health System is designed to be very easy to use. The main goal during development was to get as close as possible to an "out of the box" product. For this reason, we have placed a small station with different character models or objects to showcase and emphasize that the RHS component can be applied to any actor you want!

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The Character Visualization Station, underlining the flexibility of the Replicated Health System.

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The Volumes / Platforms aisle, holding 6 different volumes for you to directly try the components features.

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The Info Station, shortly explaingin the three most important features of the Replicated Health System.

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